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  #1  
Old 08-26-2011, 04:39 PM
Calzone Lord's Avatar
Calzone Lord Calzone Lord is offline
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Posts: 4,552
Default Fantasy Football Advice

I'm drafting 6th out of 14.



Based on these scoring rules are... is there any type of player who moves up or moves down from them.

I'd hate to just piss money away because I didn't get the rules and drafted the wrong type of player for scoring too high.

How do these scoring rules differ from your typical scoring rules?

Do they make any position more important than your normal scoring rules would?




Quote:
Rules for QB, RB, WR, TE, PK



Number of Passing TDs

6 points each





Passing Yards

0-50

0




Passing Yards

51-100

1





Passing Yards

101-150

2



Passing Yards

151-200

4





Passing Yards

201-250

7




Passing Yards

251-300

10




Passing Yards

301-350

15



Passing Yards

351-400

20





Passing Yards

401-450

25




Passing Yards

451-900

30




Pass Completions

1 point for every 5



Pass Completion Percentage

0-54.9

0 (Only if Pass Completions >= 12)



Pass Completion Percentage

55-59.9

1 (Only if Pass Completions >= 12)



Pass Completion Percentage

60-64.9

2 (Only if Pass Completions >= 12)



Pass Completion Percentage

65-69.9

3 (Only if Pass Completions >= 12)



Pass Completion Percentage

70-74.9

4 (Only if Pass Completions >= 12)


Pass Completion Percentage

75-100

5 (Only if Pass Completions >= 12)




Pass Interceptions Thrown

0-99

-2 points each




Passing 2 Pointers

0-10

2 points each




Number of Rushing TDs

0-10

6 points each



Rushing Yards

0-10

0





Rushing Yards

11-35

1



Rushing Yards

36-50

2




Rushing Yards

51-75

4



Rushing Yards

76-100

7




Rushing Yards

101-125

10




Rushing Yards

126-150

15



Rushing Yards

151-175

20




Rushing Yards

176-200

25




Rushing Yards

201-225

30




Rushing Yards

226-250

35




Rushing Yards

251-260

40




Rushing Yards

261-900

45



Average Yards per Rush

0-3.9

0 (Only if Rush Attempts >= 7)



Average Yards per Rush

4-4.499

2 (Only if Rush Attempts >= 7)




Average Yards per Rush

4.5-4.99

4 (Only if Rush Attempts >= 7)




Average Yards per Rush

5-5.499

6 (Only if Rush Attempts >= 7)



Average Yards per Rush

5.5-5.99

8 (Only if Rush Attempts >= 7)



Average Yards per Rush

6-99.99

10 (Only if Rush Attempts >= 7)




Rush Attempts

0-99

1 point for every 5



Rushing 2 Pointers

0-10

2 points each




Number of Receiving TDs

0-10

6 points each



Receiving Yards

0-10

0



Receiving Yards

11-35

1




Receiving Yards

36-50

2



Receiving Yards

51-75

4



Receiving Yards

76-100

7



Receiving Yards

101-125

10




Receiving Yards

126-150

15




Receiving Yards

151-175

20



Receiving Yards

176-200

25



Receiving Yards

201-225

30



Receiving Yards

226-250

35




Receiving Yards

251-260

40



Receiving Yards

301-300

45



Average Yards per Reception

0-11.9

0 (Only if Receptions >= 3)





Average Yards per Reception

12-14.9

4 (Only if Receptions >= 3)





Average Yards per Reception

15-19.9

6 (Only if Receptions >= 3)



Average Yards per Reception

20-23.9

8 (Only if Receptions >= 3)




Average Yards per Reception

24-27.9

10 (Only if Receptions >= 3)


Average Yards per Reception

28-99.9

12 (Only if Receptions >= 3)



Receptions

2 points each



Receiving 2 Pointers

2 points each




Number of Field Goals Made

3 points each



Length of Field Goal Made

26-30

2



Length of Field Goal Made

31-35

4



Length of Field Goal Made

36-40

6




Length of Field Goal Made

41-45

8



Length of Field Goal Made

46-50

10



Length of Field Goal Made

51-55

15



Length of Field Goal Made

56-99

20



Extra Points

1 point each



Extra Points Missed

-3 points each



Rules for Def



Fumble Recoveries (from Opponent)

2 points each



Interceptions Caught

2 points each


Sacked a QB

1 point each


Safeties

2 points each



Total Points Allowed

0-0

10



Total Points Allowed

2-7

7



Total Points Allowed

8-14

5



Total Points Allowed

15-21

3



Total Points Allowed

22-28

1



Total Net Yards Allowed

0-100

20



Total Net Yards Allowed

101-150

15



Total Net Yards Allowed

151-200

10



Total Net Yards Allowed

201-250

8



Total Net Yards Allowed

251-300

6



Total Net Yards Allowed

301-350

4



Total Net Yards Allowed

351-400

2



Number of Defensive & Special Teams TDs

6 points each
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  #2  
Old 08-26-2011, 04:54 PM
ateamstupid's Avatar
ateamstupid ateamstupid is offline
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Default

tl;dr
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  #3  
Old 08-26-2011, 05:14 PM
Scav Scav is offline
Saratoga
 
Join Date: May 2006
Location: Northwest of The Chi
Posts: 16,012
Default

Hard to read but it looks like a QB league.

At the 6 hole, I would take Tom Brady if he is available. If not, take a RB and then take a QB on the turn. I guess you could consider Philip Rivers at that solt also.

Fantasy drafts are usually Monkey-see / monkey do. Someone will draft a TE and then a run of picks on TE will happen. IMO, leagues are usually won from your picks from R3 to R7
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  #4  
Old 08-26-2011, 05:20 PM
Alabama Stakes Alabama Stakes is offline
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Location: suffolk downs
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greg jennings wr
adrian hernandez te
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  #5  
Old 08-26-2011, 05:25 PM
hi_im_god's Avatar
hi_im_god hi_im_god is offline
Arlington Park
 
Join Date: Nov 2006
Posts: 4,043
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at 2 points/reception, i'd move up possesion receivers and running backs like ray rice that get thrown at a lot. most ppr leagues are 1 point or less. that seems to be the biggest difference other than scoring categories for avg yards/game. possession guys will also help you there since they'll almost always hit the 3 minimum.

3 catches = a touchdown. that's pretty ridiculous. get possesion guys and let everyone else try to find the new randy moss.
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  #6  
Old 08-26-2011, 10:11 PM
Calzone Lord's Avatar
Calzone Lord Calzone Lord is offline
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Posts: 4,552
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Quote:
Originally Posted by hi_im_god View Post
at 2 points/reception, i'd move up possesion receivers and running backs like ray rice that get thrown at a lot. most ppr leagues are 1 point or less. that seems to be the biggest difference other than scoring categories for avg yards/game. possession guys will also help you there since they'll almost always hit the 3 minimum.

3 catches = a touchdown. that's pretty ridiculous. get possesion guys and let everyone else try to find the new randy moss.
Thanks. This is pretty helpful.

I might draft every Rams WR with Josh McDaniels going there... and with Bradford having a good year under him ... and with that O-line looking better.
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  #7  
Old 08-27-2011, 10:17 AM
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3kings 3kings is offline
Oriental Park
 
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Posts: 3,495
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A couple of late round sleepers or players that seem to begoing lower than potential value:

Mid Rounds

WR Brandon Marshall (mia)
RB Tim Hightower (Wash)

Late round sleeper
WR Andre Roberts (ariz)
WR Greg Little (Clev)
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  #8  
Old 08-26-2011, 10:09 PM
Calzone Lord's Avatar
Calzone Lord Calzone Lord is offline
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Join Date: Jun 2011
Posts: 4,552
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Quote:
Originally Posted by Scav View Post
Hard to read but it looks like a QB league.

At the 6 hole, I would take Tom Brady if he is available. If not, take a RB and then take a QB on the turn. I guess you could consider Philip Rivers at that solt also.

Fantasy drafts are usually Monkey-see / monkey do. Someone will draft a TE and then a run of picks on TE will happen. IMO, leagues are usually won from your picks from R3 to R7
I agree on the monkey see monkey do. That's one thing I keep hearing.

Why do you say QB league?

I know these type of things wildly favor RBs -- but I would think this is more of a RB, WR league than even your typical from a scan of it ... but like I said, I never play these.
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