![]() |
![]() |
![]() |
|
|
|
#1
|
||||
|
||||
|
Those type of video games probably reduce violence because they give people the chance to act out their veiled fantasies.
Look at the all-time best selling video games in Canada: Grand Theft Auto 4, Halo 2, Halo 3, ... all extremely violent games. Halo was a great sire by the way. Since it's probably the most popular of the extremely violent video games ... and it is the name of a horse who sired two Kentucky Derby winners ... maybe Hovdey has a new idea for his next horse racing column. |
|
#2
|
||||
|
||||
|
Quote:
|
|
#3
|
||||
|
||||
|
Quote:
Instead of wasting tens of thousands of dollars preparing for absurd scenarios that their deranged minds dream up ... they can spend $40 for a video game and play all the scenarios out. If the video game is well done ... they'd even have the ability to allow the player to create their own scenario. These middle aged gun-nuts missed the true video game revolution by 5-to-15 years. |
|
#4
|
||||
|
||||
|
Quote:
If I ever own a race horse I'll name him Twenty Sided Die. I'm sure he'll inspire mass mayhem and eeeeeeevil.
__________________
Gentlemen! We're burning daylight! Riders up! -Bill Murray |
|
#5
|
||||
|
||||
|
Quote:
If you could get "ISS" or In-School suspension. You'd get locked in a room with Mr. North all day ... and he was so oblivious he'd let you have all the fun you can manage with a notebook and 20-sided die...in between a lunch break, of course. Unlike with Julius Caesar, the die was never cast, it was rolled as quietly as possible on top of padding. As I recall, a certain number would sideline a horse with an injury in between races. A second roll would occur to determine how severe the injury was. Nothing is more tragic than witnessing the demise of a promising horse in your paper and dice horse racing game. |