Here's my early take for the Turf Sprint...
* Five furlongs is a lot different than 6.5 furlongs like the first two editions. Spell binding take right there, I know.
* Eliminate all the horses who simply aren't very good in relation to the field
* Eliminate all the horses who's best races have come beyond 6fs on turf or on another surface
* Throwout the two or three horses that bettors will inevitably gravitate to.
* That should whittle you down to about four or so horses for multi-wins.
I generally love to single in turf races (unless I happen to hate all the short priced horses) because the tendency of the crowd seems to be to spread in these races. Especially on BC day, where you have a regional mix of locals and multiple foreign shippers.
It's a lot simpler when the edition of the Turf Sprint is at 6.5 furlongs ... my strategy last year was to simply take just two horses .. the horse I deemed the best early speed horse .. and the horse who I deemed the best closer .. and basically hope the race would be run to an extreme .. and it was .. and Cal Flag wired them. That would be a stupid strategy at 5fs though.
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