Quote:
Originally Posted by freddymo
The only thing wrong with Poly is the racing tends to be borish..I don't think it lends itself to flattering a horses turn of foot. I think watching a TB acelerate is what thrills fans. Plodding doesn't seem to get the heart beating. As for making money betting it, I believe any hi quality capper who puts the time and effort in will be rewarded regardless of the surface.
I think you also have to understand that it is a third surface. So many stars or hi quality animals aren't necessarily able to be good on dirt and poly. So you may have a multiple grade 1 winner on dirt who can't run a step on the stuff. that isn't good for the sport. The sport needs its stars to have a fair shot at being stars on the sports biggest showcase day
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Absolutely the opposite. Horses that run well on turf and poly are much better athletes. (Look at Curlin, as an example. No horse was capable of pushing a bigger gear than he but he just wasn't nimble enough in the turf race and was swallowed by the race dynamics in the classic -- dynamics he would probably overcome on dirt.) Their footwork is significantly better than dirt horses. Fire up a headon replay sometime of a turf sprint and watch how many lead changes some of these horses are going through on the backstretch. And, as far as the acceleration part: watch last years turf mile and notice how the filly takes off like a rocket after drafting and having to wait behind horses.
There are no bursts on dirt. No quick lead changes to avoid trouble. It's a bunch of plodders taking advantage of the kickback. The reason there's so much whining about poly is that dirt players aren't accustomed to horses accelerating the way they do on poly (and turf). They're used to a speed horse going out there and being carried by the track. Those that play a lot of turf know that to wire on the turf (and poly) is to clearly be best. And, that the best horse in the race need not be compromised by the track in a lone speed race, as, a well time burst more often than not can run down just about any frontrunner. There's your problem: simple handicapping like picking out the clear speed of the race just doesn't work as well on these surfaces Something a bit more complex is needed.
Tell you this much, Bro. I started a few years ago (when I returned to the game) by playing almost exclusively power closers on the turf. Now, more than half of my game consists of playing speed on POLY (and turf).
It's DIRT racing that's UGLY.